Bounded model execution
Versioned model identifiers, committed inputs, deterministic parameters, and sampled replay make small inference jobs suitable for a controlled pilot.
- Input
- Committed payload
- Check
- Sampled replay
Work demand
Paid workloads are the source of useful work. Buyers submit bounded jobs, operators execute assigned fragments, and accepted output funds NVIDIA-denominated rewards.
01 / Work types
Lineage begins with workload classes that can be divided, measured, and independently checked. Public intake remains disabled until authentication, payment, privacy controls, and verifier capacity are operational.
Versioned model identifiers, committed inputs, deterministic parameters, and sampled replay make small inference jobs suitable for a controlled pilot.
Scene seeds and frame ranges can be assigned independently. Buyers receive completed frames only after output validation and job assembly.
02 / Public queue
The public endpoint exposes only non-sensitive job metadata. Prompts, buyer addresses, payments, and private inputs are not returned by this feed.
03 / Buyer flow
Buyer funds first cover infrastructure, operator work, and verification. A disclosed reserve allocation can then acquire the NVIDIA-linked payout asset for covered reward epochs.
Buyer payment is authorized before dispatch.
Signed leases assign bounded work.
Results pass deterministic checks.
Accepted liabilities enter an epoch.
GET /api/jobsPublic metadata / read onlyCurrent boundary
The queue API and durable event store are deployed. Job purchasing, private payload storage, dispatcher leases, verifier replay, and payments are not live and are not represented as live.